Photobox:

Photobox:

Usability Testing

Project

mindfulness

As part of the Supreme checkout project I ran multiple rounds of usabiliy testing, iterating on the product as we went. In this example we focused upon the mobile experience.

Method

service_toolbox

Based upon a screener and discussion guide we worked with external recruiters to find five to six participants. We blocked out a day to run the tests, assuming at least one no show. We also integrated user research into each session which acted as a way for the user also to get mentally into the space associated with producing a photo gift.

Outcome

Elevation

Each session lead to an improved checkout. The final result was a checkout that was up to 50% quicker to use on mobile and provided a more seamless experience.

The work was a blend of User Research and Usability Testing

A simple system of pass, uncertain and fail was used for clarity.

This approach quickly allowed us to see where improvements were needed.

Each session used a standard five users.

The findings document focused upon the key screens for the checkout.

And just for good measure we asked users to rate the experience.

Design Portfolio V5.9

Created using Framer

Design Portfolio V5.9

Created using Framer

Design Portfolio V5.9

Created using Framer